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Koda Animation Study

A personal project where I recreated animations of the Senkuns' powers from 'Sendokai Champions' (2013) with Koda. The combat field and do (ball) were modelled, textured and rigged (mostly the do) with Blender, and the foreground streaks were drawn with Krita.

I also had to learn how to do a procedural/simulation trail with Geometry Nodes (from Temtor [YouTube]), an aura (from Simon 3D [YouTube]) and glowing, transparent textures (from Ducky 3D [YouTube]) for some visual effects.

The Zet Sen Shot and Geo Sen Shockwave animations were the best and most fun ones to do, in my opinion.

Original Sources:
Sendokai Champions Season 1 Episodes 4, 5, 6, 8, 10, 15, 19, 20, 25
Sendokai Champions Season 2 Episodes 5 (31), 7 (33), 9 (35), 11 (37), 14 (40), 18 (44), 20 (46), 21 (47)

Yao Sen Vision

Zet Sen Shot

Koa Sen Shield

Tai Sen Trail

Sho Sen Fire

Nu Sen Flare

Go Sen Tornado

Geo Sen Shockwave

Final Kai